CHESS40 العربية

The knight

The piece that jumps in an L

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Step 1

The knight moves in an L: two squares in one direction, then one square to the side. From the middle of the board it reaches eight squares.

White: Knight d4. Marked: c2, e2, b3, f3, b5, f5, c6, e6.a8b7c6d5e4f3g2h1

Step 2

It is the only piece that jumps. Even when other pieces surround it, the knight still lands on the same eight squares.

White: Knight d4, Pawn c4, Pawn e4, Pawn c3, Pawn d3, Pawn e3. Black: Pawn c5, Pawn d5, Pawn e5. Marked: c2, e2, b3, f3, b5, f5, c6, e6.a8b7c6d5e4f3g2h1

Step 3

Tap every square the knight on e4 can go to.

White: Knight e4.a8b7c6d5e4f3g2h1
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The squares: d2, f2, c3, g3, c5, g5, d6, f6

Step 4

Collect the stars with the knight, in as few moves as possible.

White: Knight b1. Stars: c3, e4, f6.a8b7c6d5e4f3g2h1

Target: 3 moves.

Step 5

A long journey: take the knight from one corner to the other.

White: Knight a1. Stars: h8.a8b7c6d5e4f3g2h1

Target: 6 moves.

Step 6

The knight on e4 stands on a light square. Where does its next move always land?

White: Knight e4.a8b7c6d5e4f3g2h1
  1. On a dark square
  2. On a light square
  3. On either colour
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Answer: On a dark square

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