CHESS40 العربية

Pawn races

Count the moves before you run

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Step 1

When both sides have a free pawn, count the moves each needs to promote. The faster one usually wins, especially if its new queen arrives with check.

White: King a1, Pawn a6. Black: King h8, Pawn h3.a8b7c6d5e4f3g2h1

Step 2

White queens first, with check, and the new queen stops the black pawn on h1.

White: King a1, Pawn a6. Black: King h8, Pawn h3.a8b7c6d5e4f3g2h1
Before
White: King a1, Queen h1. Black: King g7, Pawn h2.a8b7c6d5e4f3g2h1
After

The moves: 1. a7 h2 2. a8=Q+ Kg7 3. Qh1

Step 3

Both pawns need two moves, and it is White's turn. Who promotes first?

White: King a1, Pawn a6. Black: King h8, Pawn h3.a8b7c6d5e4f3g2h1
  1. White, with check
  2. Black
  3. Both at the same time
Show the answer

Answer: White, with check

Step 4

Before racing, check the kings too: can the enemy king catch your pawn? The rule of the square tells you.

Try this lesson in Chess40