Capturing
Taking pieces, and what they are worth
Try this lesson in Chess40Step 1
A piece captures by moving onto a square held by an enemy piece, which leaves the board. Here the bishop can capture the knight.
Step 2
The bishop takes the knight.
The moves: 1. Bxd5
Step 3
To judge a trade, count the pieces' values: pawn 1, knight 3, bishop 3, rook 5, queen 9. The king is beyond any price.
Step 4
White to play: capture the piece that has no protection.
White to move.
Show the answer
Solution: 1. Qxa4
Step 5
Giving a knight to win a rook is…
- A good trade: 3 for 5
- A bad trade
- An even trade
Show the answer
Answer: A good trade: 3 for 5